| Key Frame Animation - Page 2 |
| If you would like to follow along, you can download the gMax file here. |
| In my example animation I am going to do a simple animation of an aircrafts yoke and column. There are four parts here, two of which are the visible geometry and two are small boxes hidden inside the visible geometry. |

| The first thing I have done is to be sure all of my objects pivot points are aligned to the world, XForm Reset and stacks collapsed as I explained in the Basic Aircraft Animations tutorial. |
| With the Yoke selected, click on the Link |
| Next click on the Select by Name |
| Select the lever_stick_l_r object from the list in the Select Parent window and click on the Link button. |
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IMPORTANT!!! Click off the Link icon. Next click on the Select by Name |
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| Page 3 |